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Text File  |  1995-01-08  |  7KB  |  112 lines

  1. ;                                      
  2. ; Random World File created by populate
  3. ;                                      
  4. ; Populate was written By Dusty Bedford 1994
  5. ;                                      
  6. ;Enemies                    Weight    When                            MAX#OF 
  7. IMP                          25.39         HARD_ONLY                     ;4 
  8. IMP                          44.43                                       ;7 
  9. IMP                          25.39         MEDIUM_AND_HARD               ;4 
  10. CACODEMON                    23.69         MEDIUM_AND_HARD               1 
  11. CACODEMON                    47.38         HARD_ONLY                     2 
  12. BULLETS                       5.41                                       4 
  13. DEMON                        29.19         HARD_ONLY                     2 
  14. MEDIKIT                       5.41                                       4 
  15. SHELLS                        2.03                                       ;3 
  16. SHOTGUN                       1.35                                       1 
  17. SHELLBOX                      0.68                                       1 
  18. DEMON                        29.19         MEDIUM_AND_HARD               2 
  19. DEMON                        14.60                                       1 
  20. CLIP                          0.34                                       ;1 
  21. STIMPAK                       2.03                                       ;3 
  22. POTION                        1.35                                      ;2 ;This item is inocuous 
  23. HELMET                        2.71                                      ;4 ;This item is inocuous 
  24. MEDIKIT                       2.71         EASY_ONLY                     2 
  25. MEDIKIT                       1.35         EASY_AND_MEDIUM               1 
  26. LAUNCHER                      1.35         EASY_AND_MEDIUM               1 
  27. IMP                          12.70         DEAF/AMBUSHHARD_ONLY          ;2 
  28. GREYTREE                    383.76                                       9 
  29. BROWNTREE                   109.64                                       3 
  30. BONES2                       11.42                                       1 
  31. POOLOFBLOOD                   0.81                                       5 
  32. BONES1                        0.16                                       1 
  33. ROCKETS                      20.30                                       ;10 
  34. LAUNCHER                      1.35                                       1 
  35. CYBORG                       55.84         DEAF/AMBUSH                   1L 
  36. BLUEBALL                      1.35         DEAF/AMBUSH                   1 
  37. ROCKETS                      12.18         DEAF/AMBUSH                   ;6 
  38. CACODEMON                   118.46         DEAF/AMBUSH                   5 
  39. SHELLBOX                      1.35         DEAF/AMBUSH                   2 
  40. RADSUIT                       6.09         DEAF/AMBUSH                   2 
  41. BERSERK                       1.35         DEAF/AMBUSH                   1 
  42. BARON                        15.23         DEAF/AMBUSH                   1L 
  43. FLYSKULL                     15.24         DEAF/AMBUSH                   4 
  44. INVULN                        2.71         DEAF/AMBUSH                   2 
  45. INVISO                        1.35                                       1 
  46. CHAINGUN                      2.03         DEAF/AMBUSH                   1 
  47. SPECTRE                      87.58         DEAF/AMBUSH                   6 
  48. BULLETS                       1.35         DEAF/AMBUSH                   1 
  49. MEDIKIT                       2.71         DEAF/AMBUSH                   2 
  50. PLASMA                        1.35         DEAF/AMBUSH                   1 
  51. CELLPACK                      2.71         DEAF/AMBUSH                   2 
  52. GARMOR                        2.03         DEAF/AMBUSH                   1 
  53. CHAINSAW                      1.35         DEAF/AMBUSH                   1L 
  54. BFG9000                       2.71         DEAF/AMBUSH                   1L 
  55. BARON                        60.91                                       4L 
  56. ENERCELL                      1.02                                       1 
  57. SERGEANT                    215.82                                       34 
  58. CACODEMON                    71.07                                       3 
  59. BLUEBALL                      1.35                                       1 
  60. SPECTRE                      58.39                                       4 
  61. IMP                           6.35         DEAF/AMBUSHMEDIUM_AND_HARD    ;1 
  62. ;                                            
  63. ; GLOBAL SETTINGS: THEY AFFECTS THE ENTIRE WORLD  
  64. ;                                            
  65. ; At run-time this value is used to adjust the
  66. ; Max#of variable based on the population of
  67. ; the level being modified.  Using the strict 
  68. ; standard requires that one or more of the   
  69. ; items in the list above not have a specified
  70. ; maximum number of objects.                  
  71. ;                                              
  72. PER    172   ;Strict standard for exact placement 
  73. ;PER    146   ;Lowered Standard for easy placement
  74. ;                                            
  75. ; Deleting any of the PRESERVE lines will mean that
  76. ; the objects will not be taken from the original  
  77. ; level.  You will have to supply your own above. 
  78. ;                                            
  79. PRESERVE    PILLARS                          
  80. PRESERVE    LAMPS                            
  81. ;                                            
  82. ; THRESHOLD determines what a MEGA-GOODIE is.  
  83. ; MEGA-GOODIES are used to make the level fair 
  84. ; if the generator places a lot of enemies in  
  85. ; the level.                                   
  86. ;                                              
  87. THRESHOLD    75                                  
  88. ;                                              
  89. ; I.Q. Determines how intelligently the program  
  90. ; places objects in the effort to defeat you.   
  91. ; 250 is the default if it is not specified here. 
  92. ;                                              
  93. I.Q.    250                                 
  94. ;                                              
  95. ; EVEN sets the point at which the program must begin 
  96. ; placing MEGA-GOODIES into the level, on the   
  97. ; basis of the hardest difficulty rating.          
  98. ; The MEGA-GOODIES give you a fighting chance,  
  99. ; setting the value lower or <500 will increase the number
  100. ; of MEGA-GOODIES available to you in a the level. 
  101. EVEN    500                                 
  102. ;                                              
  103. ; If SPREAD is not set to a low value then
  104. ; a given sector may accumulate too many objects 
  105. ; this often makes the level impossible to finish
  106. ; or just ugly-looking.  Setting the value too low
  107. ; could make it difficult to place objects within
  108. ; a given wad file.
  109. ;                  
  110. SPREAD    15                                  
  111. ;                                              
  112.