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Megadoom II
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MEGADOOM II - iso.7z
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Text File
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1995-01-08
|
7KB
|
112 lines
;
; Random World File created by populate
;
; Populate was written By Dusty Bedford 1994
;
;Enemies Weight When MAX#OF
IMP 25.39 HARD_ONLY ;4
IMP 44.43 ;7
IMP 25.39 MEDIUM_AND_HARD ;4
CACODEMON 23.69 MEDIUM_AND_HARD 1
CACODEMON 47.38 HARD_ONLY 2
BULLETS 5.41 4
DEMON 29.19 HARD_ONLY 2
MEDIKIT 5.41 4
SHELLS 2.03 ;3
SHOTGUN 1.35 1
SHELLBOX 0.68 1
DEMON 29.19 MEDIUM_AND_HARD 2
DEMON 14.60 1
CLIP 0.34 ;1
STIMPAK 2.03 ;3
POTION 1.35 ;2 ;This item is inocuous
HELMET 2.71 ;4 ;This item is inocuous
MEDIKIT 2.71 EASY_ONLY 2
MEDIKIT 1.35 EASY_AND_MEDIUM 1
LAUNCHER 1.35 EASY_AND_MEDIUM 1
IMP 12.70 DEAF/AMBUSHHARD_ONLY ;2
GREYTREE 383.76 9
BROWNTREE 109.64 3
BONES2 11.42 1
POOLOFBLOOD 0.81 5
BONES1 0.16 1
ROCKETS 20.30 ;10
LAUNCHER 1.35 1
CYBORG 55.84 DEAF/AMBUSH 1L
BLUEBALL 1.35 DEAF/AMBUSH 1
ROCKETS 12.18 DEAF/AMBUSH ;6
CACODEMON 118.46 DEAF/AMBUSH 5
SHELLBOX 1.35 DEAF/AMBUSH 2
RADSUIT 6.09 DEAF/AMBUSH 2
BERSERK 1.35 DEAF/AMBUSH 1
BARON 15.23 DEAF/AMBUSH 1L
FLYSKULL 15.24 DEAF/AMBUSH 4
INVULN 2.71 DEAF/AMBUSH 2
INVISO 1.35 1
CHAINGUN 2.03 DEAF/AMBUSH 1
SPECTRE 87.58 DEAF/AMBUSH 6
BULLETS 1.35 DEAF/AMBUSH 1
MEDIKIT 2.71 DEAF/AMBUSH 2
PLASMA 1.35 DEAF/AMBUSH 1
CELLPACK 2.71 DEAF/AMBUSH 2
GARMOR 2.03 DEAF/AMBUSH 1
CHAINSAW 1.35 DEAF/AMBUSH 1L
BFG9000 2.71 DEAF/AMBUSH 1L
BARON 60.91 4L
ENERCELL 1.02 1
SERGEANT 215.82 34
CACODEMON 71.07 3
BLUEBALL 1.35 1
SPECTRE 58.39 4
IMP 6.35 DEAF/AMBUSHMEDIUM_AND_HARD ;1
;
; GLOBAL SETTINGS: THEY AFFECTS THE ENTIRE WORLD
;
; At run-time this value is used to adjust the
; Max#of variable based on the population of
; the level being modified. Using the strict
; standard requires that one or more of the
; items in the list above not have a specified
; maximum number of objects.
;
PER 172 ;Strict standard for exact placement
;PER 146 ;Lowered Standard for easy placement
;
; Deleting any of the PRESERVE lines will mean that
; the objects will not be taken from the original
; level. You will have to supply your own above.
;
PRESERVE PILLARS
PRESERVE LAMPS
;
; THRESHOLD determines what a MEGA-GOODIE is.
; MEGA-GOODIES are used to make the level fair
; if the generator places a lot of enemies in
; the level.
;
THRESHOLD 75
;
; I.Q. Determines how intelligently the program
; places objects in the effort to defeat you.
; 250 is the default if it is not specified here.
;
I.Q. 250
;
; EVEN sets the point at which the program must begin
; placing MEGA-GOODIES into the level, on the
; basis of the hardest difficulty rating.
; The MEGA-GOODIES give you a fighting chance,
; setting the value lower or <500 will increase the number
; of MEGA-GOODIES available to you in a the level.
EVEN 500
;
; If SPREAD is not set to a low value then
; a given sector may accumulate too many objects
; this often makes the level impossible to finish
; or just ugly-looking. Setting the value too low
; could make it difficult to place objects within
; a given wad file.
;
SPREAD 15
;